Game plans ยท Saturday, April 4
How each team beats its opponent. Where to attack, and what to take away.
Plan any matchup
Lakers at Pacers
How the Lakers beat the Pacers
- AttackAttack the paintThe Lakers shoot 48.8% in the paint (1st), and the Pacers allow 47.1% there (27th of 30).
- AttackAttack midrangeThe Lakers shoot 44.4% from midrange (5th), and the Pacers allow 45.4% there (30th of 30).
- Key scorerKey scorer: Pascal SiakamSiakam (24.0 points per game): best in the paint (47% on 330 shots, league 44%), worst from midrange (33%, league 42%). 34% on the left side, 43% on the right; push him left.
- TempoSlow it downThe Lakers play at 97.6 possessions per 48 minutes (21st in pace), the Pacers at 100.3 (8th). Make it a half-court game.
How the Pacers beat the Lakers
- Key scorerKey scorer: Luka DoncicDoncic (33.5 points per game): best at the rim (79% on 174 shots, league 66%), worst from midrange (44%, league 42%).
- Take awayTake away the paint21.5% of Lakers shots come in the paint (7th most) and they make 48.8% (1st). The Pacers defense there ranks 27th (47.1% allowed).
- AttackAttack midrange11.6% of Pacers shots come from midrange (7th most), and the Lakers allow 44.7% there (29th of 30).
- TempoPush the paceThe Pacers play at 100.3 possessions per 48 minutes (8th in pace), the Lakers at 97.6 (21st). Run and make them keep up.
| Zone | LAL offense | IND defense | IND offense | LAL defense |
|---|---|---|---|---|
| At the rim | 73.4% (1st) | 66.3% (17th) | 64.1% (26th) | 70.5% (29th) |
| Paint | 48.8% (1st) | 47.1% (27th) | 45.0% (15th) | 43.0% (9th) |
| Midrange | 44.4% (5th) | 45.4% (30th) | 39.8% (22nd) | 44.7% (29th) |
| Corner 3 | 34.9% (29th) | 39.4% (22nd) | 37.2% (23rd) | 37.7% (8th) |
| Above-the-break 3 | 36.3% (6th) | 34.2% (8th) | 35.1% (15th) | 34.2% (10th) |
Matchups on Sat, Apr 4
- Wizards at Heat
How the Wizards beat the Heat
- Key scorerKey scorer: Giannis AntetokounmpoAntetokounmpo (27.6 points per game): best at the rim (76% on 411 shots, league 66%), worst from midrange (27%, league 42%).
- TempoSlow it downThe Wizards play at 100.8 possessions per 48 minutes (5th in pace), the Heat at 102.8 (1st). Make it a half-court game.
How the Heat beat the Wizards
- Take awayTake away midrange12.1% of Wizards shots come from midrange (5th most) and they make 43.4% (8th). The Heat defense there ranks 4th (39.5% allowed).
- TempoPush the paceThe Heat play at 102.8 possessions per 48 minutes (1st in pace), the Wizards at 100.8 (5th). Run and make them keep up.
- Spurs at Nuggets
How the Spurs beat the Nuggets
- Key scorerKey scorer: Nikola JokicJokic (27.7 points per game): best from midrange (57% on 109 shots, league 42%), worst from above the break (37%, league 35%).
- AttackAttack the rim32.3% of Spurs shots come at the rim (7th most), and the Nuggets allow 69.1% there (27th of 30).
How the Nuggets beat the Spurs
- AttackAttack midrangeThe Nuggets shoot 44.8% from midrange (3rd), and the Spurs allow 42.5% there (22nd of 30).
- Key scorerKey scorer: Victor WembanyamaWembanyama (25.0 points per game): best at the rim (75% on 389 shots, league 66%), worst from midrange (39%, league 42%).
- Pistons at 76ers
How the Pistons beat the 76ers
- GlassCrash the offensive glassThe Pistons grab 30.9% of their misses (3rd), and the 76ers rank 26th on the defensive glass (72.5%).
- Key scorerKey scorer: Jaylen BrownBrown (28.7 points per game): best in the paint (50% on 434 shots, league 44%), worst from midrange (40%, league 42%).
How the 76ers beat the Pistons
- GlassFinish possessions: box outThe Pistons grab 30.9% of their misses (3rd) and the 76ers rank 26th on the defensive glass (72.5%).
- Key scorerKey scorer: Cade CunninghamCunningham (23.9 points per game): best from midrange (49% on 174 shots, league 42%), worst at the rim (61%, league 66%).
How this works
Each plan is a short list of rules applied to both teams' season numbers. Every item shows its numbers and ranks out of 30 so you can check it. At most 5 items per team, the biggest edges first.
- Attack: a shot zone where the team is good (top 10 in FG% or in share of its shots) and the opponent's defense there is bottom 8 in FG% allowed (bottom 10 if that finds fewer than 2).
- Take away: the opponent's favorite zone (top 5 in share, top 8 if fewer than 2 qualify) where they are also efficient (top 10 FG%), with the team's own defensive rank there.
- Target: of the opponent's 5 most-used lineups, the one that allows the most points per 100 possessions, with at least 100 possessions and at least 3 points worse than the team's own defensive rating. All 5 players must still be on the team.
- Key scorer: the opponent's top scorer on the current roster (100+ shots). Best and worst zones compare his FG% with the league average there (50+ shots per zone). A side lean shows only when he has 60+ shots on each side and a gap of 6+ points. Left and right are as our shot charts draw them (rim at the bottom), and shots at the rim are left out of the side split.
- Tempo and glass: a pace gap of 2+ possessions per 48 minutes; offensive rebounding, defensive rebounding and turnovers when one team is top 5 and the other bottom 5 (widened to 8 when fewer than 2 edges show up).
Data: team zones come from every counted regular season shot (made and missed; backcourt heaves left out; left and right corner 3s combined). Defense zones use the shots each team allowed. Lineups come from our play-by-play lineup stints. Before a team has played 10 games this season, its plan uses last season's numbers with today's roster, and lineups that no longer exist are skipped.
What it cannot see: there is no tracking data, so no defender distance, individual matchups or play types (pick and roll, isolation, post ups). Team zone numbers include every player a team used, even ones who have left. Injuries and rest are not in the plan, and season numbers can hide a recent change in form.