Game plans · Saturday, November 21
How each team beats its opponent. Where to attack, and what to take away.
Plan any matchup
Celtics at Wizards
How the Celtics beat the Wizards
- TempoSlow it downThe Celtics play at 94.2 possessions per 48 minutes (30th in pace), the Wizards at 100.8 (5th). Make it a half-court game.
- AttackAttack the rimThe Celtics shoot 70.5% at the rim (2nd), and the Wizards allow 68.5% there (26th of 30).
- AttackAttack the corner 3The Celtics shoot 41.8% from the corners (4th), and the Wizards allow 40.9% there (28th of 30).
- GlassCrash the offensive glassThe Celtics grab 29.2% of their misses (6th), and the Wizards rank 30th on the defensive glass (70.2%).
- Take awayTake away midrange12.1% of Wizards shots come from midrange (5th most) and they make 43.4% (8th). The Celtics defense there ranks 21st (42.5% allowed).
How the Wizards beat the Celtics
- TempoPush the paceThe Wizards play at 100.8 possessions per 48 minutes (5th in pace), the Celtics at 94.2 (30th). Run and make them keep up.
- GlassFinish possessions: box outThe Celtics grab 29.2% of their misses (6th) and the Wizards rank 30th on the defensive glass (70.2%).
- Take awayTake away the above-the-break 338.5% of Celtics shots come from above the break (1st most) and they make 35.6% (10th). The Wizards defense there ranks 20th (35.5% allowed).
- AttackAttack midrange12.1% of Wizards shots come from midrange (5th most), and the Celtics allow 42.5% there (21st of 30).
- Key scorerKey scorer: Jayson TatumTatum (21.8 points per game): best from above the break (31% on 131 shots, league 35%), worst at the rim (62%, league 66%).
| Zone | BOS offense | WAS defense | WAS offense | BOS defense |
|---|---|---|---|---|
| At the rim | 70.5% (2nd) | 68.5% (26th) | 67.3% (9th) | 64.8% (7th) |
| Paint | 48.2% (3rd) | 40.6% (2nd) | 38.9% (28th) | 41.4% (4th) |
| Midrange | 39.9% (21st) | 41.9% (14th) | 43.4% (8th) | 42.5% (21st) |
| Corner 3 | 41.8% (4th) | 40.9% (28th) | 39.2% (10th) | 36.2% (2nd) |
| Above-the-break 3 | 35.6% (10th) | 35.5% (20th) | 34.9% (16th) | 35.7% (24th) |
Matchups on Sat, Nov 21
- Bucks at 76ers
How the Bucks beat the 76ers
- TurnoversTake care of the ballThe 76ers force turnovers on 12.8% of plays (8th) and the Bucks give it away on 13.3% (27th of 30).
- Key scorerKey scorer: Jaylen BrownBrown (28.7 points per game): best in the paint (50% on 434 shots, league 44%), worst from midrange (40%, league 42%).
How the 76ers beat the Bucks
- Key scorerKey scorer: Tyler HerroHerro (20.5 points per game): best in the paint (58% on 165 shots, league 44%), worst from midrange (36%, league 42%).
- Take awayTake away the corner 313.4% of Bucks shots come from the corners (3rd most) and they make 42.9% (2nd). The 76ers defense there ranks 20th (39.1% allowed).
- Trail Blazers at Knicks
How the Trail Blazers beat the Knicks
- TargetTarget this lineupWhen Anunoby, Bridges, Brunson, Towns and McBride share the floor (91 min), they allow 129.1 per 100, against 114.1 for the team: attack it.
- Take awayTake away the corner 313.6% of Knicks shots come from the corners (2nd most) and they make 41.6% (6th). The Trail Blazers defense there ranks 19th (39.0% allowed).
How the Knicks beat the Trail Blazers
- GlassCrash the offensive glassThe Knicks grab 29.3% of their misses (5th), and the Trail Blazers rank 25th on the defensive glass (72.7%).
- TempoSlow it downThe Knicks play at 96.1 possessions per 48 minutes (26th in pace), the Trail Blazers at 99.8 (9th). Make it a half-court game.
- Clippers at Mavericks
How the Clippers beat the Mavericks
- TempoSlow it downThe Clippers play at 95.6 possessions per 48 minutes (28th in pace), the Mavericks at 101.1 (4th). Make it a half-court game.
- AttackAttack the paint21.5% of Clippers shots come in the paint (6th most), and the Mavericks allow 45.5% there (24th of 30).
How the Mavericks beat the Clippers
- Key scorerKey scorer: Brandon IngramIngram (21.5 points per game): best from the corners (52% on 93 shots, league 39%), worst from above the break (33%, league 35%).
- TempoPush the paceThe Mavericks play at 101.1 possessions per 48 minutes (4th in pace), the Clippers at 95.6 (28th). Run and make them keep up.
- Grizzlies at Timberwolves
How the Grizzlies beat the Timberwolves
- Key scorerKey scorer: Anthony EdwardsEdwards (28.8 points per game): best from the corners (46% on 54 shots, league 39%), worst from midrange (44%, league 42%).
How the Timberwolves beat the Grizzlies
- Take awayTake away the paint22.1% of Grizzlies shots come in the paint (4th most) and they make 45.9% (8th). The Timberwolves defense there ranks 8th (42.9% allowed).
- Key scorerKey scorer: Ty JeromeJerome (19.7 points per game): best in the paint (53% on 64 shots, league 44%), worst from above the break (40%, league 35%). 40% on the left side, 47% on the right; push him left.
- Pelicans at Spurs
How the Pelicans beat the Spurs
- Key scorerKey scorer: Victor WembanyamaWembanyama (25.0 points per game): best at the rim (75% on 389 shots, league 66%), worst from midrange (39%, league 42%).
How the Spurs beat the Pelicans
- TargetTarget this lineupWhen Bey, Murphy, McGowens, Fears and Queen share the floor (96 min), they allow 132.1 per 100, against 119.9 for the team: attack it.
- Key scorerKey scorer: Trey Murphy IIIMurphy (21.5 points per game): best from the corners (49% on 59 shots, league 39%), worst in the paint (38%, league 44%).
- Celtics at Kings
How the Celtics beat the Kings
- AttackAttack the above-the-break 338.5% of Celtics shots come from above the break (1st most), and the Kings allow 37.6% there (30th of 30).
- AttackAttack the rimThe Celtics shoot 70.5% at the rim (2nd), and the Kings allow 69.8% there (28th of 30).
How the Kings beat the Celtics
- AttackAttack midrange15.1% of Kings shots come from midrange (1st most), and the Celtics allow 42.5% there (21st of 30).
- Take awayTake away the above-the-break 338.5% of Celtics shots come from above the break (1st most) and they make 35.6% (10th). The Kings defense there ranks 30th (37.6% allowed).
How this works
Each plan is a short list of rules applied to both teams' season numbers. Every item shows its numbers and ranks out of 30 so you can check it. At most 5 items per team, the biggest edges first.
- Attack: a shot zone where the team is good (top 10 in FG% or in share of its shots) and the opponent's defense there is bottom 8 in FG% allowed (bottom 10 if that finds fewer than 2).
- Take away: the opponent's favorite zone (top 5 in share, top 8 if fewer than 2 qualify) where they are also efficient (top 10 FG%), with the team's own defensive rank there.
- Target: of the opponent's 5 most-used lineups, the one that allows the most points per 100 possessions, with at least 100 possessions and at least 3 points worse than the team's own defensive rating. All 5 players must still be on the team.
- Key scorer: the opponent's top scorer on the current roster (100+ shots). Best and worst zones compare his FG% with the league average there (50+ shots per zone). A side lean shows only when he has 60+ shots on each side and a gap of 6+ points. Left and right are as our shot charts draw them (rim at the bottom), and shots at the rim are left out of the side split.
- Tempo and glass: a pace gap of 2+ possessions per 48 minutes; offensive rebounding, defensive rebounding and turnovers when one team is top 5 and the other bottom 5 (widened to 8 when fewer than 2 edges show up).
Data: team zones come from every counted regular season shot (made and missed; backcourt heaves left out; left and right corner 3s combined). Defense zones use the shots each team allowed. Lineups come from our play-by-play lineup stints. Before a team has played 10 games this season, its plan uses last season's numbers with today's roster, and lineups that no longer exist are skipped.
What it cannot see: there is no tracking data, so no defender distance, individual matchups or play types (pick and roll, isolation, post ups). Team zone numbers include every player a team used, even ones who have left. Injuries and rest are not in the plan, and season numbers can hide a recent change in form.