Game plans · Sunday, November 1
How each team beats its opponent. Where to attack, and what to take away.
Plan any matchup
Jazz at Timberwolves
How the Jazz beat the Timberwolves
- AttackAttack the corner 311.9% of Jazz shots come from the corners (7th most), and the Timberwolves allow 40.7% there (26th of 30).
- Key scorerKey scorer: Anthony EdwardsEdwards (28.8 points per game): best from the corners (46% on 54 shots, league 39%), worst from midrange (44%, league 42%).
How the Timberwolves beat the Jazz
- Key scorerKey scorer: Lauri MarkkanenMarkkanen (26.7 points per game): best from the corners (43% on 76 shots, league 39%), worst from midrange (29%, league 42%).
- AttackAttack the above-the-break 3The Timberwolves shoot 36.5% from above the break (3rd), and the Jazz allow 36.4% there (27th of 30).
- Take awayTake away the paint22.8% of Jazz shots come in the paint (3rd most) and they make 47.6% (5th). The Timberwolves defense there ranks 8th (42.9% allowed).
- AttackAttack the rimThe Timberwolves shoot 67.4% at the rim (8th), and the Jazz allow 72.0% there (30th of 30).
| Zone | UTA offense | MIN defense | MIN offense | UTA defense |
|---|---|---|---|---|
| At the rim | 66.5% (14th) | 62.4% (3rd) | 67.4% (8th) | 72.0% (30th) |
| Paint | 47.6% (5th) | 42.9% (8th) | 44.2% (16th) | 48.8% (30th) |
| Midrange | 38.8% (25th) | 40.0% (9th) | 42.1% (14th) | 44.1% (28th) |
| Corner 3 | 38.1% (16th) | 40.7% (26th) | 38.5% (14th) | 39.2% (21st) |
| Above-the-break 3 | 32.9% (29th) | 33.9% (4th) | 36.5% (3rd) | 36.4% (27th) |
Matchups on Sun, Nov 1
- Celtics at Magic
How the Celtics beat the Magic
- TempoSlow it downThe Celtics play at 94.2 possessions per 48 minutes (30th in pace), the Magic at 99.3 (12th). Make it a half-court game.
- AttackAttack the paintThe Celtics shoot 48.2% in the paint (3rd), and the Magic allow 45.3% there (23rd of 30).
How the Magic beat the Celtics
- TempoPush the paceThe Magic play at 99.3 possessions per 48 minutes (12th in pace), the Celtics at 94.2 (30th). Run and make them keep up.
- Take awayTake away the above-the-break 338.5% of Celtics shots come from above the break (1st most) and they make 35.6% (10th). The Magic defense there ranks 7th (34.2% allowed).
- Nets at Pacers
How the Nets beat the Pacers
- Key scorerKey scorer: Pascal SiakamSiakam (24.0 points per game): best in the paint (47% on 330 shots, league 44%), worst from midrange (33%, league 42%). 34% on the left side, 43% on the right; push him left.
- TempoSlow it downThe Nets play at 96.2 possessions per 48 minutes (25th in pace), the Pacers at 100.3 (8th). Make it a half-court game.
How the Pacers beat the Nets
- Key scorerKey scorer: Michael Porter Jr.Porter (24.2 points per game): best at the rim (75% on 227 shots, league 66%), worst from the corners (32%, league 39%).
- TempoPush the paceThe Pacers play at 100.3 possessions per 48 minutes (8th in pace), the Nets at 96.2 (25th). Run and make them keep up.
- Clippers at Warriors
How the Clippers beat the Warriors
- AttackAttack the corner 3The Clippers shoot 41.6% from the corners (5th), and the Warriors allow 40.9% there (27th of 30).
- Key scorerKey scorer: Stephen CurryCurry (26.6 points per game): best from midrange (52% on 91 shots, league 42%), worst at the rim (68%, league 66%).
How the Warriors beat the Clippers
- Key scorerKey scorer: Brandon IngramIngram (21.5 points per game): best from the corners (52% on 93 shots, league 39%), worst from above the break (33%, league 35%).
- AttackAttack the above-the-break 336.3% of Warriors shots come from above the break (3rd most), and the Clippers allow 35.6% there (22nd of 30).
- Raptors at Lakers
How the Raptors beat the Lakers
- Key scorerKey scorer: Luka DoncicDoncic (33.5 points per game): best at the rim (79% on 174 shots, league 66%), worst from midrange (44%, league 42%).
- AttackAttack midrangeThe Raptors shoot 44.1% from midrange (6th), and the Lakers allow 44.7% there (29th of 30).
How the Lakers beat the Raptors
- Key scorerKey scorer: Kawhi LeonardLeonard (27.9 points per game): best in the paint (55% on 339 shots, league 44%), worst from above the break (38%, league 35%).
- Take awayTake away the rim31.2% of Raptors shots come at the rim (8th most) and they make 67.7% (7th). The Lakers defense there ranks 29th (70.5% allowed).
How this works
Each plan is a short list of rules applied to both teams' season numbers. Every item shows its numbers and ranks out of 30 so you can check it. At most 5 items per team, the biggest edges first.
- Attack: a shot zone where the team is good (top 10 in FG% or in share of its shots) and the opponent's defense there is bottom 8 in FG% allowed (bottom 10 if that finds fewer than 2).
- Take away: the opponent's favorite zone (top 5 in share, top 8 if fewer than 2 qualify) where they are also efficient (top 10 FG%), with the team's own defensive rank there.
- Target: of the opponent's 5 most-used lineups, the one that allows the most points per 100 possessions, with at least 100 possessions and at least 3 points worse than the team's own defensive rating. All 5 players must still be on the team.
- Key scorer: the opponent's top scorer on the current roster (100+ shots). Best and worst zones compare his FG% with the league average there (50+ shots per zone). A side lean shows only when he has 60+ shots on each side and a gap of 6+ points. Left and right are as our shot charts draw them (rim at the bottom), and shots at the rim are left out of the side split.
- Tempo and glass: a pace gap of 2+ possessions per 48 minutes; offensive rebounding, defensive rebounding and turnovers when one team is top 5 and the other bottom 5 (widened to 8 when fewer than 2 edges show up).
Data: team zones come from every counted regular season shot (made and missed; backcourt heaves left out; left and right corner 3s combined). Defense zones use the shots each team allowed. Lineups come from our play-by-play lineup stints. Before a team has played 10 games this season, its plan uses last season's numbers with today's roster, and lineups that no longer exist are skipped.
What it cannot see: there is no tracking data, so no defender distance, individual matchups or play types (pick and roll, isolation, post ups). Team zone numbers include every player a team used, even ones who have left. Injuries and rest are not in the plan, and season numbers can hide a recent change in form.