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Game plans · Saturday, November 28

How each team beats its opponent. Where to attack, and what to take away.

Plan any matchup

Based on 2025-26, with the current roster
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Spurs at Mavericks

How the Spurs beat the Mavericks

  1. AttackAttack midrangeThe Spurs shoot 43.6% from midrange (7th), and the Mavericks allow 42.7% there (23rd of 30).
  2. AttackAttack the paintThe Spurs shoot 45.7% in the paint (10th), and the Mavericks allow 45.5% there (24th of 30).
  3. Key scorerKey scorer: Cooper FlaggFlagg (21.0 points per game): best in the paint (46% on 360 shots, league 44%), worst from above the break (30%, league 35%).
  4. TempoSlow it downThe Spurs play at 99.1 possessions per 48 minutes (13th in pace), the Mavericks at 101.1 (4th). Make it a half-court game.

How the Mavericks beat the Spurs

  1. AttackAttack midrange12.4% of Mavericks shots come from midrange (4th most), and the Spurs allow 42.5% there (22nd of 30).
  2. Key scorerKey scorer: Victor WembanyamaWembanyama (25.0 points per game): best at the rim (75% on 389 shots, league 66%), worst from midrange (39%, league 42%).
  3. TempoPush the paceThe Mavericks play at 101.1 possessions per 48 minutes (4th in pace), the Spurs at 99.1 (13th). Run and make them keep up.
FG% by zone. Offense rank: 1st = best shooting. Defense rank: 1st = lowest FG% allowed, 30th = most.
ZoneSAS offenseDAL defenseDAL offenseSAS defense
At the rim67.1% (12th)66.2% (16th)64.6% (24th)62.7% (5th)
Paint45.7% (10th)45.5% (24th)45.4% (11th)42.5% (7th)
Midrange43.6% (7th)42.7% (23rd)39.4% (24th)42.5% (22nd)
Corner 338.9% (12th)37.2% (6th)37.1% (25th)34.6% (1st)
Above-the-break 334.4% (20th)34.2% (9th)33.2% (28th)35.4% (19th)

Matchups on Sat, Nov 28

5 games
  • Magic at Wizards5:00 PM ET

    How the Magic beat the Wizards

    1. AttackAttack the rim32.6% of Magic shots come at the rim (6th most), and the Wizards allow 68.5% there (26th of 30).
    2. Take awayTake away midrange12.1% of Wizards shots come from midrange (5th most) and they make 43.4% (8th). The Magic defense there ranks 18th (42.1% allowed).

    How the Wizards beat the Magic

    1. Key scorerKey scorer: Paolo BancheroBanchero (22.2 points per game): best from the corners (44% on 52 shots, league 39%), worst in the paint (35%, league 44%).
    2. AttackAttack the rimThe Wizards shoot 67.3% at the rim (9th), and the Magic allow 67.5% there (21st of 30).

    Based on 2025-26, with the current roster

  • Nets at Hornets6:00 PM ET

    How the Nets beat the Hornets

    1. Take awayTake away the above-the-break 337.3% of Hornets shots come from above the break (2nd most) and they make 36.3% (5th). The Nets defense there ranks 28th (36.4% allowed).
    2. Key scorerKey scorer: Brandon MillerMiller (20.2 points per game): best from the corners (42% on 71 shots, league 39%), worst from midrange (37%, league 42%).

    How the Hornets beat the Nets

    1. AttackAttack the corner 3The Hornets shoot 42.8% from the corners (3rd), and the Nets allow 42.3% there (30th of 30).
    2. AttackAttack the above-the-break 337.3% of Hornets shots come from above the break (2nd most), and the Nets allow 36.4% there (28th of 30).

    Based on 2025-26, with the current roster

  • Pacers at Bulls8:00 PM ET

    How the Pacers beat the Bulls

    1. AttackAttack midrange11.6% of Pacers shots come from midrange (7th most), and the Bulls allow 43.1% there (25th of 30).
    2. Key scorerKey scorer: Norman PowellPowell (21.7 points per game): best in the paint (51% on 159 shots, league 44%), worst from the corners (33%, league 39%).

    How the Bulls beat the Pacers

    1. Key scorerKey scorer: Pascal SiakamSiakam (24.0 points per game): best in the paint (47% on 330 shots, league 44%), worst from midrange (33%, league 42%). 34% on the left side, 43% on the right; push him left.
    2. AttackAttack the corner 312.0% of Bulls shots come from the corners (6th most), and the Pacers allow 39.4% there (22nd of 30).

    Based on 2025-26, with the current roster

  • Thunder at Bucks8:00 PM ET

    How the Thunder beat the Bucks

    1. Key scorerKey scorer: Tyler HerroHerro (20.5 points per game): best in the paint (58% on 165 shots, league 44%), worst from midrange (36%, league 42%).
    2. Take awayTake away the corner 313.4% of Bucks shots come from the corners (3rd most) and they make 42.9% (2nd). The Thunder defense there ranks 24th (39.9% allowed).

    How the Bucks beat the Thunder

    1. TurnoversTake care of the ballThe Thunder force turnovers on 14.0% of plays (2nd) and the Bucks give it away on 13.3% (27th of 30).
    2. Key scorerKey scorer: Shai Gilgeous-AlexanderGilgeous-Alexander (31.1 points per game): best from midrange (54% on 332 shots, league 42%), worst from above the break (39%, league 35%).

    Based on 2025-26, with the current roster

  • 76ers at Rockets8:30 PM ET

    How the 76ers beat the Rockets

    1. Key scorerKey scorer: Kevin DurantDurant (26.0 points per game): best in the paint (59% on 393 shots, league 44%), worst from above the break (40%, league 35%).
    2. GlassFinish possessions: box outThe Rockets grab 34.8% of their misses (1st) and the 76ers rank 26th on the defensive glass (72.5%).

    How the Rockets beat the 76ers

    1. GlassCrash the offensive glassThe Rockets grab 34.8% of their misses (1st), and the 76ers rank 26th on the defensive glass (72.5%).
    2. TempoSlow it downThe Rockets play at 95.2 possessions per 48 minutes (29th in pace), the 76ers at 98.8 (15th). Make it a half-court game.

    Based on 2025-26, with the current roster

How this works

Each plan is a short list of rules applied to both teams' season numbers. Every item shows its numbers and ranks out of 30 so you can check it. At most 5 items per team, the biggest edges first.

  • Attack: a shot zone where the team is good (top 10 in FG% or in share of its shots) and the opponent's defense there is bottom 8 in FG% allowed (bottom 10 if that finds fewer than 2).
  • Take away: the opponent's favorite zone (top 5 in share, top 8 if fewer than 2 qualify) where they are also efficient (top 10 FG%), with the team's own defensive rank there.
  • Target: of the opponent's 5 most-used lineups, the one that allows the most points per 100 possessions, with at least 100 possessions and at least 3 points worse than the team's own defensive rating. All 5 players must still be on the team.
  • Key scorer: the opponent's top scorer on the current roster (100+ shots). Best and worst zones compare his FG% with the league average there (50+ shots per zone). A side lean shows only when he has 60+ shots on each side and a gap of 6+ points. Left and right are as our shot charts draw them (rim at the bottom), and shots at the rim are left out of the side split.
  • Tempo and glass: a pace gap of 2+ possessions per 48 minutes; offensive rebounding, defensive rebounding and turnovers when one team is top 5 and the other bottom 5 (widened to 8 when fewer than 2 edges show up).

Data: team zones come from every counted regular season shot (made and missed; backcourt heaves left out; left and right corner 3s combined). Defense zones use the shots each team allowed. Lineups come from our play-by-play lineup stints. Before a team has played 10 games this season, its plan uses last season's numbers with today's roster, and lineups that no longer exist are skipped.

What it cannot see: there is no tracking data, so no defender distance, individual matchups or play types (pick and roll, isolation, post ups). Team zone numbers include every player a team used, even ones who have left. Injuries and rest are not in the plan, and season numbers can hide a recent change in form.