Skip to content

Game plans

Thursday, October 29

How each team beats its opponent: the zones to attack, what to take away, the lineup to target, the key scorer's weak spots, and the tempo and glass edges.

01Plan any matchup

Based on 2025-26, with the current roster
at

Timberwolves at Spurs

How the Timberwolves beat the Spurs

  1. Key scorerKey scorer: Victor WembanyamaWembanyama (25.0 points per game): best at the rim (75% on 389 shots, league 66%), worst from midrange (39%, league 42%).

How the Spurs beat the Timberwolves

  1. AttackAttack the corner 313.9% of Spurs shots come from the corners (1st most), and the Timberwolves allow 40.7% there (26th of 30).
  2. Key scorerKey scorer: Anthony EdwardsEdwards (28.8 points per game): best from the corners (46% on 54 shots, league 39%), worst from midrange (44%, league 42%).
FG% by zone. Offense rank: 1st = best shooting. Defense rank: 1st = lowest FG% allowed, 30th = most.
ZoneMIN offenseSAS defenseSAS offenseMIN defense
At the rim67.4% (8th)62.7% (5th)67.1% (12th)62.4% (3rd)
Paint44.2% (16th)42.5% (7th)45.7% (10th)42.9% (8th)
Midrange42.1% (14th)42.5% (22nd)43.6% (7th)40.0% (9th)
Corner 338.5% (14th)34.6% (1st)38.9% (12th)40.7% (26th)
Above-the-break 336.5% (3rd)35.4% (19th)34.4% (20th)33.9% (4th)

02Matchups on Thu, Oct 29

3 games
  • Cavaliers at Hawks7:00 PM ET

    How the Cavaliers beat the Hawks

    1. Key scorerKey scorer: Jalen JohnsonJohnson (22.5 points per game): best at the rim (69% on 397 shots, league 66%), worst in the paint (42%, league 44%).

    How the Hawks beat the Cavaliers

    1. Key scorerKey scorer: Donovan MitchellMitchell (27.9 points per game): best in the paint (55% on 309 shots, league 44%), worst at the rim (64%, league 66%). 39% on the left side, 45% on the right; push him left.
    2. AttackAttack the above-the-break 3The Hawks shoot 36.4% from above the break (4th), and the Cavaliers allow 36.1% there (25th of 30).

    Based on 2025-26, with the current roster

  • Kings at Pelicans8:00 PM ET

    How the Kings beat the Pelicans

    1. AttackAttack the paint26.4% of Kings shots come in the paint (1st most), and the Pelicans allow 47.9% there (28th of 30).
    2. TargetTarget this lineupWhen Bey, Murphy, McGowens, Fears and Queen share the floor (96 min), they allow 132.1 per 100, against 119.9 for the team: attack it.

    How the Pelicans beat the Kings

    1. AttackAttack the rim40.4% of Pelicans shots come at the rim (1st most), and the Kings allow 69.8% there (28th of 30).
    2. Take awayTake away the paint26.4% of Kings shots come in the paint (1st most) and they make 45.7% (9th). The Pelicans defense there ranks 28th (47.9% allowed).

    Based on 2025-26, with the current roster

  • Grizzlies at Trail Blazers10:00 PM ET

    How the Grizzlies beat the Trail Blazers

    1. GlassFinish possessions: box outThe Trail Blazers grab 31.3% of their misses (2nd) and the Grizzlies rank 29th on the defensive glass (70.9%).
    2. TurnoversPressure the ballThe Grizzlies force turnovers on 12.8% of plays (8th), and the Trail Blazers give it away on 14.0% (30th of 30).

    How the Trail Blazers beat the Grizzlies

    1. GlassCrash the offensive glassThe Trail Blazers grab 31.3% of their misses (2nd), and the Grizzlies rank 29th on the defensive glass (70.9%).
    2. TurnoversTake care of the ballThe Grizzlies force turnovers on 12.8% of plays (8th) and the Trail Blazers give it away on 14.0% (30th of 30).

    Based on 2025-26, with the current roster

How this works

Each plan is a short list of rules applied to both teams' season numbers. Every item shows its numbers and ranks out of 30 so you can check it. At most 5 items per team, the biggest edges first.

  • Attack: a shot zone where the team is good (top 10 in FG% or in share of its shots) and the opponent's defense there is bottom 8 in FG% allowed (bottom 10 if that finds fewer than 2).
  • Take away: the opponent's favorite zone (top 5 in share, top 8 if fewer than 2 qualify) where they are also efficient (top 10 FG%), with the team's own defensive rank there.
  • Target: of the opponent's 5 most-used lineups, the one that allows the most points per 100 possessions, with at least 100 possessions and at least 3 points worse than the team's own defensive rating. All 5 players must still be on the team.
  • Key scorer: the opponent's top scorer on the current roster (100+ shots). Best and worst zones compare his FG% with the league average there (50+ shots per zone). A side lean shows only when he has 60+ shots on each side and a gap of 6+ points. Left and right are as our shot charts draw them (rim at the bottom), and shots at the rim are left out of the side split.
  • Tempo and glass: a pace gap of 2+ possessions per 48 minutes; offensive rebounding, defensive rebounding and turnovers when one team is top 5 and the other bottom 5 (widened to 8 when fewer than 2 edges show up).

Data: team zones come from every counted regular season shot (made and missed; backcourt heaves left out; left and right corner 3s combined). Defense zones use the shots each team allowed. Lineups come from our play-by-play lineup stints. Before a team has played 10 games this season, its plan uses last season's numbers with today's roster, and lineups that no longer exist are skipped.

What it cannot see: there is no tracking data, so no defender distance, individual matchups or play types (pick and roll, isolation, post ups). Team zone numbers include every player a team used, even ones who have left. Injuries and rest are not in the plan, and season numbers can hide a recent change in form.