Game plans · Tuesday, October 27
How each team beats its opponent. Where to attack, and what to take away.
Plan any matchup
Rockets at Suns
How the Rockets beat the Suns
- GlassCrash the offensive glassThe Rockets grab 34.8% of their misses (1st), and the Suns rank 27th on the defensive glass (71.9%).
- Key scorerKey scorer: Devin BookerBooker (26.1 points per game): best from midrange (46% on 314 shots, league 42%), worst from above the break (33%, league 35%).
How the Suns beat the Rockets
- Key scorerKey scorer: Kevin DurantDurant (26.0 points per game): best in the paint (59% on 393 shots, league 44%), worst from above the break (40%, league 35%).
- GlassFinish possessions: box outThe Rockets grab 34.8% of their misses (1st) and the Suns rank 27th on the defensive glass (71.9%).
- Take awayTake away the paint23.5% of Rockets shots come in the paint (2nd most) and they make 47.2% (6th). The Suns defense there ranks 14th (44.1% allowed).
- TargetTarget this lineupWhen Durant, Sengun, Smith, Thompson and Sheppard share the floor (272 min), they allow 123.1 per 100, against 114.2 for the team: attack it.
| Zone | HOU offense | PHX defense | PHX offense | HOU defense |
|---|---|---|---|---|
| At the rim | 65.8% (16th) | 67.9% (23rd) | 65.8% (17th) | 65.3% (12th) |
| Paint | 47.2% (6th) | 44.1% (14th) | 43.7% (19th) | 44.1% (15th) |
| Midrange | 40.2% (20th) | 42.0% (16th) | 42.3% (11th) | 39.1% (2nd) |
| Corner 3 | 37.3% (21st) | 36.4% (3rd) | 39.6% (7th) | 38.5% (12th) |
| Above-the-break 3 | 36.1% (7th) | 34.0% (5th) | 35.1% (13th) | 34.1% (6th) |
Matchups on Tue, Oct 27
- Nets at Celtics
How the Nets beat the Celtics
- Take awayTake away the above-the-break 338.5% of Celtics shots come from above the break (1st most) and they make 35.6% (10th). The Nets defense there ranks 28th (36.4% allowed).
- AttackAttack the above-the-break 333.9% of Nets shots come from above the break (6th most), and the Celtics allow 35.7% there (24th of 30).
How the Celtics beat the Nets
- AttackAttack the above-the-break 338.5% of Celtics shots come from above the break (1st most), and the Nets allow 36.4% there (28th of 30).
- AttackAttack the corner 3The Celtics shoot 41.8% from the corners (4th), and the Nets allow 42.3% there (30th of 30).
- Pistons at Knicks
How the Pistons beat the Knicks
- TargetTarget this lineupWhen Anunoby, Bridges, Brunson, Towns and McBride share the floor (91 min), they allow 129.1 per 100, against 114.1 for the team: attack it.
- Take awayTake away the corner 313.6% of Knicks shots come from the corners (2nd most) and they make 41.6% (6th). The Pistons defense there ranks 11th (38.5% allowed).
How the Knicks beat the Pistons
- Key scorerKey scorer: Cade CunninghamCunningham (23.9 points per game): best from midrange (49% on 174 shots, league 42%), worst at the rim (61%, league 66%).
- TempoSlow it downThe Knicks play at 96.1 possessions per 48 minutes (26th in pace), the Pistons at 98.3 (18th). Make it a half-court game.
- Kings at Spurs
How the Kings beat the Spurs
- AttackAttack midrange15.1% of Kings shots come from midrange (1st most), and the Spurs allow 42.5% there (22nd of 30).
- Key scorerKey scorer: Victor WembanyamaWembanyama (25.0 points per game): best at the rim (75% on 389 shots, league 66%), worst from midrange (39%, league 42%).
How the Spurs beat the Kings
- AttackAttack the rim32.3% of Spurs shots come at the rim (7th most), and the Kings allow 69.8% there (28th of 30).
- Take awayTake away the paint26.4% of Kings shots come in the paint (1st most) and they make 45.7% (9th). The Spurs defense there ranks 7th (42.5% allowed).
- Trail Blazers at Lakers
How the Trail Blazers beat the Lakers
- Key scorerKey scorer: Luka DoncicDoncic (33.5 points per game): best at the rim (79% on 174 shots, league 66%), worst from midrange (44%, league 42%).
- AttackAttack the rim33.5% of Trail Blazers shots come at the rim (4th most), and the Lakers allow 70.5% there (29th of 30).
How the Lakers beat the Trail Blazers
- TempoSlow it downThe Lakers play at 97.6 possessions per 48 minutes (21st in pace), the Trail Blazers at 99.8 (9th). Make it a half-court game.
- Key scorerKey scorer: Deni AvdijaAvdija (24.2 points per game): best in the paint (42% on 220 shots, league 44%), worst from above the break (31%, league 35%).
How this works
Each plan is a short list of rules applied to both teams' season numbers. Every item shows its numbers and ranks out of 30 so you can check it. At most 5 items per team, the biggest edges first.
- Attack: a shot zone where the team is good (top 10 in FG% or in share of its shots) and the opponent's defense there is bottom 8 in FG% allowed (bottom 10 if that finds fewer than 2).
- Take away: the opponent's favorite zone (top 5 in share, top 8 if fewer than 2 qualify) where they are also efficient (top 10 FG%), with the team's own defensive rank there.
- Target: of the opponent's 5 most-used lineups, the one that allows the most points per 100 possessions, with at least 100 possessions and at least 3 points worse than the team's own defensive rating. All 5 players must still be on the team.
- Key scorer: the opponent's top scorer on the current roster (100+ shots). Best and worst zones compare his FG% with the league average there (50+ shots per zone). A side lean shows only when he has 60+ shots on each side and a gap of 6+ points. Left and right are as our shot charts draw them (rim at the bottom), and shots at the rim are left out of the side split.
- Tempo and glass: a pace gap of 2+ possessions per 48 minutes; offensive rebounding, defensive rebounding and turnovers when one team is top 5 and the other bottom 5 (widened to 8 when fewer than 2 edges show up).
Data: team zones come from every counted regular season shot (made and missed; backcourt heaves left out; left and right corner 3s combined). Defense zones use the shots each team allowed. Lineups come from our play-by-play lineup stints. Before a team has played 10 games this season, its plan uses last season's numbers with today's roster, and lineups that no longer exist are skipped.
What it cannot see: there is no tracking data, so no defender distance, individual matchups or play types (pick and roll, isolation, post ups). Team zone numbers include every player a team used, even ones who have left. Injuries and rest are not in the plan, and season numbers can hide a recent change in form.