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Game plans

Thursday, October 29

How each team beats its opponent: the zones to attack, what to take away, the lineup to target, the key scorer's weak spots, and the tempo and glass edges.

01Plan any matchup

Based on 2025-26, with the current roster
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Warriors at Nuggets

How the Warriors beat the Nuggets

  1. Key scorerKey scorer: Nikola JokicJokic (27.7 points per game): best from midrange (57% on 109 shots, league 42%), worst from above the break (37%, league 35%).
  2. AttackAttack the rimThe Warriors shoot 68.9% at the rim (4th), and the Nuggets allow 69.1% there (27th of 30).

How the Nuggets beat the Warriors

  1. AttackAttack the corner 3The Nuggets shoot 44.2% from the corners (1st), and the Warriors allow 40.9% there (27th of 30).
  2. AttackAttack the paintThe Nuggets shoot 48.4% in the paint (2nd), and the Warriors allow 47.0% there (26th of 30).
  3. AttackAttack midrangeThe Nuggets shoot 44.8% from midrange (3rd), and the Warriors allow 43.1% there (26th of 30).
  4. Key scorerKey scorer: Stephen CurryCurry (26.6 points per game): best from midrange (52% on 91 shots, league 42%), worst at the rim (68%, league 66%).
  5. Take awayTake away the corner 313.4% of Warriors shots come from the corners (4th most) and they make 39.5% (8th). The Nuggets defense there ranks 4th (36.5% allowed).
FG% by zone. Offense rank: 1st = best shooting. Defense rank: 1st = lowest FG% allowed, 30th = most.
ZoneGSW offenseDEN defenseDEN offenseGSW defense
At the rim68.9% (4th)69.1% (27th)66.7% (13th)67.8% (22nd)
Paint43.4% (21st)45.3% (22nd)48.4% (2nd)47.0% (26th)
Midrange39.5% (23rd)40.4% (10th)44.8% (3rd)43.1% (26th)
Corner 339.5% (8th)36.5% (4th)44.2% (1st)40.9% (27th)
Above-the-break 334.1% (24th)34.2% (11th)37.8% (1st)34.4% (13th)

02Matchups on Thu, Oct 29

3 games
  • Cavaliers at Hawks7:00 PM ET

    How the Cavaliers beat the Hawks

    1. Key scorerKey scorer: Jalen JohnsonJohnson (22.5 points per game): best at the rim (69% on 397 shots, league 66%), worst in the paint (42%, league 44%).

    How the Hawks beat the Cavaliers

    1. Key scorerKey scorer: Donovan MitchellMitchell (27.9 points per game): best in the paint (55% on 309 shots, league 44%), worst at the rim (64%, league 66%). 39% on the left side, 45% on the right; push him left.
    2. AttackAttack the above-the-break 3The Hawks shoot 36.4% from above the break (4th), and the Cavaliers allow 36.1% there (25th of 30).

    Based on 2025-26, with the current roster

  • Kings at Pelicans8:00 PM ET

    How the Kings beat the Pelicans

    1. AttackAttack the paint26.4% of Kings shots come in the paint (1st most), and the Pelicans allow 47.9% there (28th of 30).
    2. TargetTarget this lineupWhen Bey, Murphy, McGowens, Fears and Queen share the floor (96 min), they allow 132.1 per 100, against 119.9 for the team: attack it.

    How the Pelicans beat the Kings

    1. AttackAttack the rim40.4% of Pelicans shots come at the rim (1st most), and the Kings allow 69.8% there (28th of 30).
    2. Take awayTake away the paint26.4% of Kings shots come in the paint (1st most) and they make 45.7% (9th). The Pelicans defense there ranks 28th (47.9% allowed).

    Based on 2025-26, with the current roster

  • Grizzlies at Trail Blazers10:00 PM ET

    How the Grizzlies beat the Trail Blazers

    1. GlassFinish possessions: box outThe Trail Blazers grab 31.3% of their misses (2nd) and the Grizzlies rank 29th on the defensive glass (70.9%).
    2. TurnoversPressure the ballThe Grizzlies force turnovers on 12.8% of plays (8th), and the Trail Blazers give it away on 14.0% (30th of 30).

    How the Trail Blazers beat the Grizzlies

    1. GlassCrash the offensive glassThe Trail Blazers grab 31.3% of their misses (2nd), and the Grizzlies rank 29th on the defensive glass (70.9%).
    2. TurnoversTake care of the ballThe Grizzlies force turnovers on 12.8% of plays (8th) and the Trail Blazers give it away on 14.0% (30th of 30).

    Based on 2025-26, with the current roster

How this works

Each plan is a short list of rules applied to both teams' season numbers. Every item shows its numbers and ranks out of 30 so you can check it. At most 5 items per team, the biggest edges first.

  • Attack: a shot zone where the team is good (top 10 in FG% or in share of its shots) and the opponent's defense there is bottom 8 in FG% allowed (bottom 10 if that finds fewer than 2).
  • Take away: the opponent's favorite zone (top 5 in share, top 8 if fewer than 2 qualify) where they are also efficient (top 10 FG%), with the team's own defensive rank there.
  • Target: of the opponent's 5 most-used lineups, the one that allows the most points per 100 possessions, with at least 100 possessions and at least 3 points worse than the team's own defensive rating. All 5 players must still be on the team.
  • Key scorer: the opponent's top scorer on the current roster (100+ shots). Best and worst zones compare his FG% with the league average there (50+ shots per zone). A side lean shows only when he has 60+ shots on each side and a gap of 6+ points. Left and right are as our shot charts draw them (rim at the bottom), and shots at the rim are left out of the side split.
  • Tempo and glass: a pace gap of 2+ possessions per 48 minutes; offensive rebounding, defensive rebounding and turnovers when one team is top 5 and the other bottom 5 (widened to 8 when fewer than 2 edges show up).

Data: team zones come from every counted regular season shot (made and missed; backcourt heaves left out; left and right corner 3s combined). Defense zones use the shots each team allowed. Lineups come from our play-by-play lineup stints. Before a team has played 10 games this season, its plan uses last season's numbers with today's roster, and lineups that no longer exist are skipped.

What it cannot see: there is no tracking data, so no defender distance, individual matchups or play types (pick and roll, isolation, post ups). Team zone numbers include every player a team used, even ones who have left. Injuries and rest are not in the plan, and season numbers can hide a recent change in form.